![the guild 2 renaissance console commands the guild 2 renaissance console commands](https://alchetron.com/cdn/the-guild-2-e13a072f-1373-42b3-964c-cbec5a55d3a-resize-750.jpeg)
Illuminate ACU Teleport, Damage, Rogue Nanites and Personal Shield upgrades each increased by 1 RP.Illuminate ACU Shield health decreased to 12,000.Illuminate Rogue Nanites heal decreased to 5,000.Killing enemy units will now generate 25% less Research.Increased Mass Convert cooldown to 10 seconds.Increased Mass Convert cost to 2500e and income to 250m.Updated the current ranked season to season 2.Added a keybind to turn the UI and all associated in-game clutter on and off for screenshots and movies: Ctrl-U.Added factional shield coloring, and quicker impact effects to improve overall visibility and feedback.Added shield range ring indicators both during placement and on mouse-over.Added "No Mass Conversion" to game exclusions list.Added No Artillery Structures to game exclusions list.Added a Cybran Mass Convertor structure, unlocked via the research tree.The pre-order maps Emerald Crater, Iskellian Coast, QAI Prototype Facility, Seraphim VII Site, and Weddell Isle are now available to play for all players.Added AI Custom Options menu to allow fine control of each AI's Core Strategy, Build Speed, Resource Income, Veterancy, Intel, and Target preference.The updates will be applied automatically when your Steam client is restarted. Updates to Supreme Commander 2 have been released. Fixed bug where AI thought it could do a direction-redirect through an inverter or energizer.Thanks to SmileyFace for pointing out the problem.Previously Enter would open the chat box instead, which was problematic on several counts. Enter And Escape now function as confirm or cancel (respectively) when a confirm dialog is being shown.Fixed bug where Cutscene Index and Adventure Stats buttons would show through onto the main menu after playing an adventure level.This is already shown on the screen in the form of the "moves remaining" counter, but now it's more obvious and consistent with other loss conditions.
![the guild 2 renaissance console commands the guild 2 renaissance console commands](https://callofdutyrepo.com/wp-content/uploads/2020/09/renaissance-zombies-mod-3.jpg)
The loss objectives panel now includes a note about the move limit for levels with a move limit.Thanks to kout for pointing out that the previous behavior was confusing.Post-level screen now no longer reports an achievement that had already been achieved globally (but may have just been achieved for that particular adventure).Thanks to Hans-Martin Portmann for suggesting.The stream graphics have been improved with extra glow effects that makes them look more modern.
![the guild 2 renaissance console commands the guild 2 renaissance console commands](https://img.game-news24.com/2021/12/The-Guild-Wars-2-is-coming-up-with-a-new-Isle-of-Reflection-hall.jpeg)
Special thanks to Hans-Martin Portmann for creating these!
#The guild 2 renaissance console commands skin#
A new player-created block skin has been added to the game: eRe4s3rs Glow Blocks.Music tracks now fade in when they are first loaded, to provide less jarring transitions between fast-paced and relaxing tracks and vice-versa.Special thanks to all of them for taking the time to submit such great puzzles! This first version includes 12 player-created puzzles: 3 by Ixiohm, 2 by jkefka, 2 by PLivesey, 2 by RCIX, 1 by The 9th Sage, 2 by triggerman602.The goal here is for us to over time package a good selection of the community-created brainteasers into the main game itself not all players know to look for custom puzzles on our forums, and since the puzzle files are tiny it is easy for us to package them right into the game for everyone to enjoy. A new folder has been added to the Brainteasers section of the game, with a "Community-Created Brainteasers" folder.* July 26, 2010: 1.001 Beta (Guided Tour Improvements, Fullscreen Resolution Additions) * August 4th, 2010: 1.003 Beta (VS Race, Boarded Up Blocks, Experimental Sound Subsystem) * August 5th, 2010: 1.004 Beta (AI-Related Bugfixes) Enjoy!īeta Updates Cumulatively Included In This Official Release
#The guild 2 renaissance console commands free#
Aside from the above, this release has a number of bugfixes and other, more minor player-suggested tweaks.Īll in all, an exciting first bit of free DLC, both with Arcen-created content and community-created content. Music tracks also now fade in when starting, which is a noticeable aural improvement. There is also a revamped sound subsystem that lets the game load faster, play multiple copies of the same sound effect at once (which sounds much better), and which avoids some issues on OSX.Īlso included are 12 new Brainteaser levels created by players, a new visual block style created by a player, and updated stream graphics that look a bit fancier.
![the guild 2 renaissance console commands the guild 2 renaissance console commands](https://static.wikia.nocookie.net/dota2_gamepedia/images/a/aa/Cosmetic_icon_Nemestice_2021_Battle_Pass.png)
It has a lot more flexibility in what fullscreen resolutions players can use, even if their graphics card/OS doesn't report a resolution that they want to use as being supported. It adds the new VS - Race multiplayer ruleset for use against the AI or against other players, as well as a new Boarded Up block type. This official release includes a lot of new stuff for players to enjoy, a lot of it suggested by fans. Notes From The Producer: August 18th, 2010